A LITTLE GAME WITH A LOT OF PERSONALITY.
About Tiny Trouble.
What happens when rock, paper, scissors gets a cannon, a notebook full of enemies, and absolutely no chill?
Meet the game



Three familiar rules.
A whole new kind of trouble.
Tiny Trouble is a mobile arcade shooter that turns rock, paper, scissors into a test of timing, aim, and quick thinking. You control a little cannon, switch between three shot types, and keep the incoming enemies from crossing the line.
The rules stay familiar. The enemies don't. Paper takes flight, scissors snap, rocks bring reinforcements, and later kingdoms add rainbow armor, disappearing enemies, and changing types.
Every kingdom has a character.
Meet Sheeto in Paper, Sizor in Scissors, Rokoko in Rock, Pedraw in School, and Cliko in Office. Each boss brings its own tricks: drawing new enemies, erasing shots, or rearranging the battlefield with a click.
Between runs, the XP you earn builds toward your next level. Upgrade your cannon, try a new skin, and come back for the score you almost had.
BEFORE THE TROUBLE STARTS
A few little answers.
When can I play Tiny Trouble?
Tiny Trouble is in development and coming soon. The release date has not been announced yet.
Will it be on my phone?
The game is planned for Android on Google Play and for iPhone on the App Store. Store listings and device requirements will be shared closer to launch.
How do I play?
Aim your cannon and switch to the shot that beats the approaching enemy. Rock beats scissors, scissors beat paper, and paper beats rock. Keep the enemies from reaching the line and survive the boss at the end of each kingdom.
What can I unlock?
Earn XP to level up, collect coins, and unlock player skins and cannon upgrades. Power-ups such as lasers and auto-shoot give your next run a little extra firepower.
BIG TROUBLE. COMING TO A SMALL SCREEN.
See you at the line.
Tiny Trouble is coming soon to iOS and Android.
In development. A release date is on the way.
